Capabilites
built to be understood.
Complex subjects are the fun ones. If it takes an engineer ten minutes to explain, it should take a viewer ten seconds to get.
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Static work that learned to move — and information that explains itself.
Logo animation and broadcast-style idents
Animated explainers and technical/capability visualizations
Kinetic typography and lower thirds
Title sequences and transitions
Looping graphics for events, displays, and social
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Identity systems, and the discipline to work inside someone else's.
Logo and identity systems
Brand guidelines and asset libraries
Print collateral, one-sheets, and long-form layout
Presentation and executive communication decks
Trade show, event, and environmental graphics
Social and campaign graphics
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Story first. Everything else is in service of it.
Narrative and documentary-style editing
Interview and b-roll assembly
Color correction and grading
Sound design and audio mixing
Short-form cutdowns and platform-specific versioning
Final delivery and archival specs
My process
SCRIPT
Most work isn't inventing a look — it's protecting one. I work inside existing brand standards and keep every deliverable consistent across print, screen, and environment.
STORYBOARDS
You’re part of the process. I keep communication open and decisions shared—no black boxes or surprises.
BUILD
Correct specs the first time — bleeds, color profiles, resolution, codecs, delivery formats. Files that don't come back from the printer or the broadcast desk.
REVISIONS
Comfortable gathering requirements, presenting concepts to non-designers, sourcing quotes, and holding a schedule.
